Cakewalk’s Robin Kelly has put together a series of tech tips for SONAR users in a section we are calling Robin’s Riffs. Each week, we will include a new tip.
This week, Robin Kelly shows you how to achieve a layered synth sound in SONAR. In this example, Robin shows you how to create a simple layer using two instances of Dimension LE. You can use any instrument to recreate this layered sound. This technique will work with SONAR 8 and SONAR Home Studio 7.
How to create layered synth sounds
Gedeon Luke Instills Some Soul And Good Vibes Into The Lower East Side -NYC
Gedeon Luke, a former American Idol semifinalist and Dimension Pro/Rapture user is creating quite a stir in the NYC Lower East Side music scene. His record which is being released at the end of October is “chock full of keys that utilized Rapture and Dimension Pro” stated producer/songwriter Marc Swersky of Gravitas Entertainment. Gedeon Luke will be at Rockwood Music Hall in NYC on October 14th at 9pm and you can see and hear more at www.myspace.com/gedeonluke.
SONAR manipulator (and madman) Norman Mathew is in LA this week at Airlane Studios working/writing with producer Nick Page (Fuel/The Darkness) on a new project called Valor and Vengeance. His band Murder FM also just released ANOTHER record title “Patchwork Promises” and they will be back on the road soon with Otep and The Birthday Massacre. Click here for more info on Murder FM.
Chuck Carr is lost in some Twisted Metal
Producer/composer/musician Chuck Carr is hard at work on the Soundtrack for the new AAA title, “Twisted Metal X” where he is using SONAR for the entire score. “I am constantly figuring out ways to use SONAR differently to come up with unique sounds. Just yesterday I was using AudioSnap on vocals to create ‘static’ effect.” Chuck Carr has depended on SONAR as a composer/songwriter to deliver the music for many notable works such as GameDay, GameBreaker, NHL Hockey, NBA, ATV Off-Road Fury, SuperCross Circuit, CoolBoarders 2001, and many others.