SONAR PLATINUM ADDS Ultra Analog SESSION 2 SYNTH IN 2016.03 UPDATE

As a fan of our bakers and all the great features coming out of the Rolling Updates, I absolutely love exploring all the new things SONAR brings every month.  As a big fan of Lounge Lizard, I was really excited to learn that we would be incorporating the Ultra Analog Session 2 (UAS2) instrument into SONAR this month.  So at this year’s Namm convention I made a point of meeting up with my buddy Marc over at Applied Acoustic Systems to learn more about the synth before trying it out.

“A fun synth to play around with,” Marc explained.  And once I got my hands on it I understood what he was talking about.  Being a bit underwater with time these days, I decided to put an hour (or so) cap on diving into the synth and writing a short piece of “whatever” inspired me while first hearing and manipulating the sounds; and making use of the features.  I challenged myself a bit by using ONLY instances of this synth combined with stock SONAR Producer ProChannel modules so I could get a good feel for its capabilities.  I also thought it would be a fun test since there are no stock drum or percussion patches in the synth.  Here is what I found:

  • Useful:  In my book, you can never have enough options when it comes to sounds.  I have synths where I only LOVE a few patches but you know what? – Those patches are worth every penny having the synth in my arsenal.  I found the UAS2 to have some really great sounding vintage patches.  With 7 banks of sounds there are a lot of tones that would come in handy and will work well in certain styles of music.  I found combining these sounds with ProChannel shaping to be a great combination for creating some unique sounds.
  • Diverse:  I like the fact that for a synth with a small footprint, it crosses a through a wide array of tones.  The 5 main tonal character traits are Arpeggio, Bass, Lead, Pad, Polysynth, along with a bonus of two banks from Richard and Sean Devine that come in handy for more options.  I like the fact that there’s not a ton of overwhelming stuff here—and what’s in the box is all great and diverse for different applications.
  • Cool features:  I personally love using arpeggiation effects.  Admittedly, I love them because I am a horrible keyboard player and they make me sound like I know what I am doing… kind of;) I sometimes use arpeggiation in a way that might be different than some users—I follow no rules of arpeggiation (is that even a word?)—I throw on tons of effects… I let my ears rule both my hands and find notes and things that just sound good to me.  I often use this effect on choruses while knocking out all low end to give a song an inconspicuous lift.  The “Arpeggio” on this keyboard is cool.  It’s simple and straight forward and allows the user to combine a bit of old-school arpeggio tactics along with many syncing options.
  • A Strong Simple Synth Engine:  For someone like me who is not a synth expert, this instrument is great.  The 3 sound generators (VCO, Filter and Amp) are simple enough to navigate for those who do not fully understand the complexities of creating synth patches.  In my opinion, 10 minutes of turning knobs with this instrument is enough time for anyone to come up with some great sounds.  For example, after putting a limiter on my master bus I noticed one of my staccato parts was cutting through in a way that sounded too intense compared to the kick.  Very easily was I able to identify the “Amp Attack” as the culprit, and by simply dialing that knob back a bit the sound became what it needed to be.
  • Onboard FX:  Similar to Z3TA+, this synth carries its own FX processing right inside the synth.  Although multiple FX are not possible in one patch, the good news is that AAS didn’t skimp on the quality of the engine.  I tested all FX (Chorus, Delay, Distortion, EQ, Flanger, Phaser, Reverb) with different patches and found the available parameters to be intuitive while rendering high-quality sounds.

How Jerry Gerber Creates Incredible Compositions Without Ever Using the PRV

The art of “making music” in this digital age… When you really think about it, how incredible is it that as music-creators we can take something from our minds, and sculpt it into something tangible?  No matter how novice or professional you are, no matter what others think or say about the music YOU create, there’s no denying that we are living in an incredible time of opportunity for crafting music.

A while back I was introduced to a gentleman and composer working in SONAR out of Northern California by the name of Jerry Gerber.  I knew he was a great composer from his accomplished list of credentials, but what I wasn’t prepared for was being absolutely fascinated by the sonic depth of “his sound,” the detail and integrity of his tracks, and moreover—how he accomplishes all of the above mentioned.  When you listen to his work, and then hear his theoretic viewpoint of how to correctly compose and produce music, you quickly realize that this guy has tapped into something a bit deeper than most musicians.

What really made an impression on me was that without ever using the Piano Roll View (PRV), Jerry Gerber has composed and produced for some very highly-profiled films, television shows, computer games, concerts, dance and interactive media, and also back in the day wrote all of the original music for the remake of the popular children’s television show, The Adventures of Gumby.  His approach to all this is through an expert level of “MIDI Sequencing” which he explains in the newest edition of the SONAR Newburyport eZine.

I was intrigued and beyond impressed by his words in the eZine, so I decided to [self-indulgently] dig a bit deeper by reaching out to Jerry to get some insight on his methods of madness with his new record.  His words of musical wisdom make a lot of sense for anyone creating music in any genre, and I highly recommend the read; and then applying what you learn by analyzing and enjoying his new full-length composition.

[Cakewalk]:       You talked a lot about the “programming” aspect of the new record, but what was the “writing” process like for you? Continue reading “How Jerry Gerber Creates Incredible Compositions Without Ever Using the PRV”

Mixing Pop with SONAR Platinum – Synths, Bussing, and Ducking

by Dan Gonzalez

SONAR Platinum is the newest, greatest, and most advanced version yet. It contains all the tools and accessories that anyone would need in order to produce, mix, master, and compose their own music. In this mixing tutorial I’ll be using SONAR Platinum exclusively to show you the various ways I went about mixing this track.

You can download this project here and following along.

Synths

There are a total of 6 synth tracks in this song. All of them are quite trance-y and bring a unique dance flavor to this song. Let’s take a look at a few of the things I did to the more prominent synth tracks. For the most part this song reminds me of bands like The Killers. Maybe it’s the voice of the singer and the style of drumming but it has that kind of feel to it.

The first synth track that you hear running in the background behind the marching tom hits is a pretty dry track to start with. It’s already processed to some degree but in my opinion needs a little bit of low end and an equal amount of space in the mix. Taking this into consideration I add a low shelf on the Quad-Curve EQ at about 191Hz. This thickens it up a bit so that the song has a strong entrance with the pounding toms.

 

Next, I sent this synth to Continue reading “Mixing Pop with SONAR Platinum – Synths, Bussing, and Ducking”

Mix Recall Remembers Your Instrument Settings

by Dan Gonzalez

Mix Recall takes your mixing to another level by offering SONAR Artist, Professional, and Platinum users the ability to save different mix scenes of the same mix within a single project. Mix Recall saves track parameters, bus parameters, and even instrument presets. A great way to use this feature is to audition different drumkits using the included Addictive Drums 2.

 

Instruments these days are full of all kinds of choices, especially ones that are as expansive as Addictive Drums 2. When working on a track I like to take the same pattern and switch between the custom kits that I’ve made. Addictive Drums 2 and Addictive Drums 1 both let the user take pieces of all the different kits that it comes with to make your own. Mix Recall let’s you take this workflow a step further.

Original drum passage

Here we have a simple Indie Kit from Addictive Drums:

 

Saving the first mix scene

Go to the Mix Recall module in SONAR and click on Continue reading “Mix Recall Remembers Your Instrument Settings”

6 Mindblowing reasons to get SONAR X3 Producer

1. SONAR has redefined mixing in the box.

The ProChannel redefines the way you work with the Console View. Each audio track, instrument track, and bus comes with a complete modular strip of analog effects. Even the inspector allows the users to preview a selected track’s ProChannel strip right from the Track View. With the click of a button users can expand this analog mixing console and fully customize it by dragging around the modules, or loading up a ProChannel presets. Load up the Compressors, Tube Saturation, Reverb, Console Emulators, Tap Emulators, and the new QuadCurve EQ Zoom with Analyzer by simply right-clicking. SONAR’s ProChannel lends itself to an immensely visual experienceand to enhance this feature a step further Cakewalk introduced the fly-out panel for the Quad Curve EQ (SONAR X3 Producer Exclusive). Adding this allows users to see and modify their audio signals in real-time across a spectrum analyzer.

2. The best pitch correction software that exists is fully integrated.

ARA technology is Celemony’s way of allowing DAW’s to host the functions of any audio edit capable plugin. ARA Integration means that Melodyne can now run as a fully integrated feature within SONAR X3. Yes, you read that correctly, SONAR X3 can now run the world’s best pitch correction as a native component and SONAR X3 Studio & Producer now include Melodyne Essential.

Melodyne interacts with the new Region FX clips in SONAR – allowing users to highlight any mono audio clip and apply Melodyne pitch correction. ARA’s high quality time stretching replaces the older time stretching capabilities run by AudioSnap and SONAR X3 has the ability to convert Audio to MIDI by simply dragging and dropping audio to a MIDI track. This deeply integrated technology makes SONAR perfect solution for complex pitch correction!

3. Floating windows get in the way, so SONAR solved that problem.

If you’re looking to purge your workflow of a cryptic DAW with an unsettling interface that is not conducive to a creative environment then you should really check out what SONAR’s been doing since the X-series overhaul. We’ve pretty much ended the floating window interface to bring users a more efficient musical experience. Our Smart Tools HUD can be accessed anywhere in the interface. Our main track view houses several different workflows that are a single click or shortcut away. Screen-sets lets you save window configurations and swap between them using your numerical keys. The list goes on and on and we’re continuing to make it better with more intuitive features.

4. It takes minutes to create something awesome.

There are programs that exist only to record and edit, and then there is SONAR – which is the major contender for the entire creative experience. Every part of SONAR’s MIDI and virtual instrument implementation allows users drag in, route, and start composing within seconds.

You can save your favorite instrument and track routing as track templates and load them into other projects without any hesitation. Complex routing tasks like a multi-track setup for Addictive Drums requires no thinking – just doing. Our synth rack stays separate from the Track View and Console view so that your processing plugins stay separate from your synthesis plugins. Organization, clarity, and not a second wasted, that’s why SONAR stays on top.

5. We don’t bundle useless plugins with SONAR.

In fact, we bundle some of the best software in the industry with SONAR. We’ve already covered the fact that Melodyne Essential comes with the product – but that doesn’t even scratch the surface. 

The Nomad Factory Blue Tubes bundle ships with SONAR X3 and contains as many dynamic, time-based, and eq-based plugins that you could ever need. We have astounding instruments from AAS: Strum Acoustic SONAR, and Lounge Lizard SONAR. Lastly, Addictive Drums – which will make you want to fire your drummer and spark your MIDI programming addiction. It doesn’t stop there, check out the full list of effects and get yourself on board with the future of the DAWs.

6. You’re not limited to a Track Count or Plugin Count.

There’s always that moment when you realize that your DAW has hit a brick wall with the amount of plugins or tracks that it can handle at once. SONAR doesn’t have that problem, in fact it goes above and beyond to give you the best 64-bit architecture, unlimited tracks, buses, and effects that money can buy. We even have surround sound support! No need to constantly submix your tracks or work in parts because you don’t have thousands of dollars to drop on a “pro-system”. Even at our $99 value we’ve taken out track and effects limitations and still retain flagship features like ARA and VST3.

Upgrade to SONAR X3 Producer today!

Still not convinced? Check out SONAR free for 30-days.

How To Create Melodies From Audio Loops with SONAR X3 & Melodyne Editor

by Dan Gonzalez 

 

Introduction

In modern EDM music you’ll see the use of audio loops everywhere. These could be created by a third party or by the person writing the music. It doesn’t matter, but what does matter is the music you create with those loops and how you construct them in a way that brands your own sound.

Do yourself a favor and check out Melodyne Editor. You can analyze and edit polyphonic data easily – and with SONAR X3 you can use this data to enhance and inspire the creation of new and innovative melodies for your music. Continue reading “How To Create Melodies From Audio Loops with SONAR X3 & Melodyne Editor”

6 Tips for Songwriters in SONAR

by Dan Gonzalez

SONAR helps songwriters improve their creativity and workflow by offering tons of features that are engineered specifically for them. In this video we’ve outlined some of our favorite tools to that save you time while you’re developing your next musical idea.

 
Try SONAR X3 free for 30 Days.

Do you have too many song ideas? The Matrix View can help.

by Dan Gonzalez

Do you suffer from having too many musical ideas than you know what to do with? The Matrix View is great way to throw all of your riffs, licks, and leads into one place to mess around with song arrangements and structures.

How does it work?

The Matrix View operates under SONAR’s second audio engine. It’s the same audio engine that allows you to preview and play loops from the Media Browser. This non-linear playback engine is what is utilized during your performances in the Matrix View. All you really have to do to get started is drag audio from SONAR into the Matrix. It will populate a cell and then automatically route to the audio tracks you have set in the Track View. Click on the cell and then you can jump around the interface triggering different musical ideas. When you have multiple cells in one column you can trigger an entire column as well.

Try out the Martix View for free – Download the SONAR X3 Producer Free Trial

Where do I begin?

Grab some of your ideas – if they are loops then you have even more flexibility when changing tempos. If you want some great loops to work with then be sure to pick up these free loops that Craig Anderton supplied for us during Guitar Month. Continue reading “Do you have too many song ideas? The Matrix View can help.”

AD2: Pitch Envelopes and much more than just drum samples

by Dan Gonzalez

Yes, that’s right. You may think that Addictive Drums is just a simple sample player but it’s actually an impressive tool for sound design. XLN Audio has the program set so that you can only use the sounds they publish. BUT, the engine that processes these sounds is so powerful that you can virtually get any sound you could ever need from the drums they supply.

Next time you are in Addictive Drums check out the Edit section within this program and brace yourself. There are tons Continue reading “AD2: Pitch Envelopes and much more than just drum samples”

Free Rapture and Rapture LE Expansion Pack: Supervillain

by Dan Gonzalez

It’s a bird! It’s a plane! It’s a FREE DOWNLOAD!

Aurally inspired by some of the most infamous bad boys of the comic world – the Rapture Supervillain Pack brings some serious injustice to your array of sounds and effects for SONAR X3 Producer and SONAR X3 Studio. 

We’ve drawn up some sounds and effects for the following comic Supervillain fan favourites:

Ultron, Apocalypse, Loki, Brainiac, Darkseid, Doctor Ocotopus, DoomsdayDr. DoomGalactusGeneral ZodHarley QuinnThe JokerMagnetoMandarinMegamind (Movie Star)MysterioElectroSilver SurferSinestroParallaxSyndrome (The Incredibles)ThanosRed SkullJuggernautDark Phoenix, and Violater

Download it here.

Check out SONAR X3 FREE for 30 Days